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Content creators and developers will converge at the Unite Los Angeles 2018 conference this fall, October 23–25, in downtown Los Angeles. The last leg of the Unity Technologies’ world tour ends appropriately in Hollywood, the epicenter of entertainment. Once known primarily as a gaming engine, the Unity software has expanded in the last several years as a cutting-edge media platform for XR (Extended Reality) that encompasses emerging technologies like VR, AR, and real-time 3D rendering.
Filmmakers should pay attention to the power of Unity's real-time CG engine for linear media. The Unite LA conference will hold a Film & Animation Summit on Wednesday, October 24, for content creators to learn how Unity's real-time rendering will revolutionize filmmaking workflows and enhance movie and television production. Innovations include virtual location and production design through VR headsets, Timeline animation sequencing, and pre-visualization through the Unity's Cinemachine virtual cameras.
Film industry notables will be present at these sessions: "Virtual Cinematography & Hollywood: The Tools Powering Ready Player One and Blade Runner 2049"; "Disney TV Animation + Unity: Non-Linear Animation Production on the 'Baymax Dreams' Shorts"; and "CocoVR: Pixar Storytelling in an Interactive, Multiplayer World."
To learn more about the Unite LA conference and register: https://unite.unity.com/2018/los-angeles
Unite Los Angeles 2018 October 23–25, 2018
The Orpheum Theatre and JW Marriott Los Angeles 842 S Broadway Los Angeles, CA 90014 United States
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